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Keyframes offset

Offsets all the keyframes of the selected bones. very usefull together with World Space Ctrls. it is also interactive so you can use a slider back and forth to try different offset amounts before applying, value 0 will reset the keyframes to their original frame.

Offset Keyframes uses selection order hierarchy. That means it will offset gradually from the First selection to the last.

  • Selects all the controls that have an offset applied.
  • Applies the offset, will use the current frames as the initial frames.

keyframe offset in selection order

Offseting the keyframes in different selection orders. The active bone is always the last bone and has the biggest offset.

Keyframe offset is also available from the Toolbar menu (hotkey T or shift + space)